We use AI to discover new pesticides, because the ones we have now are failing — pests keep evolving, and the chemicals kill too many other things (like humans). Our models replace slow, expensive lab work, letting us discover new molecules 100× faster. Our first pesticide targets a Spodoptera with a novel mode of action. We’re a small team of young engineers from Caltech & Wolfram Research, with experience in drug discovery ML models, rebuilding agrochemical R&D around AI.
We're looking for an exceptional scientist to help build the future of pesticide R&D. You will help design a pesticide discovery pipeline centered around machine learning, designing automatable, fast and easy assays that generate data conducive to ML model training. You will help ensure the safety and efficacy of the molecules we produce. You'll lead efforts in finding new molecular targets and leading the development of entirely new pesticides. This is a high-impact, cross-functional role for someone who's fast and wants to build the next generation of pesticides.
We use Python + PyTorch to build AI models that predict how well molecules will do at killing a pest and nothing else. We use these models to search through billions of possible compounds. Model accuracy and data quality are problems we're always iterating on. Another hard part is choosing which molecules to test in physical reality for data feedback — we're using ideas from information theory and reinforcement learning to pick the highest utility tests, trading off cost and time. On the bio side, we work on designing effective assays that are conducive to large scale data collection for ML, as well as optimizing the process of in-vivo testing on our target pest. Minimizing time between test results is a big priority. Long term, we’re building a general system that can design any molecule for a given task using AI.
fulltimeSan Francisco, CA, US / RemoteBiotechnology$100K - $160K0.50% - 1.50%3+ years
internSan Francisco, CA, US / RemoteMachine learning$80K - $120KAny